// UeDbElbowIndexSet.h: interface for the UeDbElbowIndexSet class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_UEDBELBOWINDEXSET_H__B40C583D_07D6_4724_869B_D1E4FC4744ED__INCLUDED_)
#define AFX_UEDBELBOWINDEXSET_H__B40C583D_07D6_4724_869B_D1E4FC4744ED__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "UeDbElementSet.h"
#include "UeDbElbowIndex.h"

class UeDbElbowIndexSet : public UeDbElementSet  
{
	DECLARE_DYNAMIC(UeDbElbowIndexSet)

public:
	UeDbElbowIndexSet();
	virtual ~UeDbElbowIndexSet();

public:
	virtual BOOL open();
	virtual VOID setKey(INT nKey);

public:
	VOID setFactory(const CString& strFactory);
	VOID setStandard(const CString& strStandard);
	VOID setLinkWise(const CString& strLinkWise);
	
};

#endif // !defined(AFX_UEDBELBOWINDEXSET_H__B40C583D_07D6_4724_869B_D1E4FC4744ED__INCLUDED_)
